1.
wxWidgets: wxIconBundle Class Reference
Initializes the bundle with the icon(s) found in the file. wxIconBundle (const wxIcon &icon) ... This returns true if two icon bundles are not equal. ...
2.
wxSplitterWindow overview
void MyFrame::OnSplitVertical(wxCommandEvent& event) { if ( splitter->IsSplit() ) splitter->Unsplit(); leftWindow->Show(true); rightWindow->Show(true); ...
3.
wxWidgets: General Cross-Platform Development Tips
If you decide to allocate a C++ array of objects (such as wxBitmap) that may be cleaned up by wxWidgets, make sure you delete the array explicitly before ...
4.
wxSashWindow
Constructs a sash window, which can be a child of a frame, dialog or any ... Call this function to make a sash visible or invisible on a particular edge. ...
5.
wxWidgets: wxSharedPtr< T > Class Template Reference
Detailed Description. template<typename T> class wxSharedPtr< T > ... Returns pointer to its object or NULL. template<typename T > ...
6.
Document/view overview
The document/view framework is found in most application frameworks, because it can dramatically simplify the code required to build many kinds of ...
7.
wxWidgets: wxUniChar Class Reference
wxUniChar (unsigned long int c). wxUniChar (short int c). wxUniChar (unsigned short int c) .... wxUniChar& wxUniChar::operator= (, unsigned long int, c, ) ...
8.
wxNotifyEvent
This is the opposite of Veto(): it explicitly allows the event to be processed. For most events it is not necessary to call this method as the events are ...
9.
wxWidgets samples
Grid sample. HTML samples. Image sample. Internat(ionalization) sample. Layout sample. Listctrl sample. Mediaplayer sample. Notebook sample. Render sample ...
10.
Writing non-English applications
Writing non-English applications. This article describes how to write applications that communicate with the user in a language other than English. ...