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Lava Lamp with CruiseControl « Development at Guidewire Lava Lamp with CruiseControl. Posted on February 24, 2009 by Shane Duan. As we are getting Phoenix project under way, I am trying to get it started right by ...
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Lava Lamp with CruiseControl « Development at Guidewire Lava Lamp with CruiseControl. Posted on February 24, 2009 by Shane Duan. As we are getting Phoenix project under way, I am trying to get it started right by ...
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Burn-up and Burn-down Charts « Development at Guidewire Burn-up and burn-down charts are my favorite report, because they fit very well in the story based iteration model of the project development. ...
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Avoiding Death By Complexity « Development at Guidewire Avoiding Death By Complexity. Posted on August 28, 2008 by Alan Keefer. Every developer knows that there are plenty of different ways to kill a software ...
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The Necessity of Type Inference « Development at Guidewire Type inference is a subject near and dear to our heart here at Guidewire; one of the primary features of GScript from the very start has ...
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Quality Assurance in Guidewire’s Agile World « Development at ... Quality Assurance in Guidewire’s Agile World. Posted on January 25, 2008 by rsmithguidewire. The goal of quality software development is to ...
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A More Clearly-Stated Version of My Argument « Development at ... A More Clearly-Stated Version of My Argument. Posted on October 6, 2008 by Alan Keefer. I was perhaps a little poorly stated and a little ...
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A More Clearly-Stated Version of My Argument « Development at ... A More Clearly-Stated Version of My Argument. Posted on October 6, 2008 by Alan Keefer. I was perhaps a little poorly stated and a little ...
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Syntax Matters « Development at Guidewire Syntax Matters « Development at Guidewire If it didn’t, we’d still all be using assembly language. Thanks, Reg. (tags: programming syntax ...
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Why I Don’t Write Interaction Tests « Development at Guidewire There are times, though, when I start to second-guess my past experience and think that writing some interaction tests might be a good idea. ...
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