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The Phantasmal MUDlib for DGD: Other Net Services MSP - MUD Sound Protocol <a href="http://www.zuggsoft.com/zmud/msp.htm">http://www.zuggsoft.com/zmud/msp.htm</a> This allows a MUD to trigger playing WAV ...
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DGD and LPC:Persistent Game Design Sep 6, 2004 ... I'm too much of a n00b at LPC to have any answers here, but I 'd love to hear what other people think. PS: Sorry if this gets double-posted. ...
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The Phantasmal MUDlib for DGD: Actions & Events There are instant events going on all the time. Instant events are anything that can echo text to a player. For example, if somebody says something in a ...
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DGD LPC Textbook In fact, the driver translates the LPC code into an intermediate simple instruction code. When you run an LPC program, the instruction set is traced, ...
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The Phantasmal MUDlib for DGD: LPC Code Samples Code in this section is a complete (though small) MUD Library. For larger examples, see the "MUDLibs" section of this site, or of the FAQ. ...
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The Phantasmal MUDlib for DGD: Customizing DGD If you fix this and still can't get enough objects, you should check your .dgd file -- for instance, "mud.dgd" for the Kernel MUDLib which has all your ...
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The Phantasmal MUDlib for DGD: DGD LPC Diffs The filename is configurable in the .dgd file. ... DGD now automatically generates several files in the first include directory. ...
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DGD and LPC:Object Cleanup DGD Page > MUDLibs >Object Cleanup ... near their quota is a good way to make them clean up before they hit the actual limit and things start to go wrong. ...
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The Phantasmal MUDlib for DGD: DGD, LPC & MUDLib DGD is an incredible driver. With a little more documentation, a better MUDLib and some luck we can watch it sweep the world! ...
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The Phantasmal MUDlib for DGD: MudOS vs DGD Since DGD continues its relatively rapid pace of development, and MudOS seems to still be languishing, this is all likely to still be accurate. ...
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